{
  "ok": true,
  "world": "squishy",
  "count": 12,
  "terms": [
    {
      "slug": "cloudpuff",
      "term": "Cloudpuff — a starting sketch",
      "category": "cast",
      "short": "A round, cloud-soft friend. A seed character for Charlotte to name and grow.",
      "definition": "A starting sketch for the Squishy cast: a round friend as soft as a cloud, who drifts gently and gives the lightest hugs. Cloudpuff is a placeholder name — Charlotte will decide who this friend really is.",
      "example": "Cloudpuff floats down for a hug so soft you barely feel it — just warm.",
      "related": [
        "squishy-world",
        "marsh",
        "jelly"
      ],
      "source": "Squishy World notes — starting sketch (to be named and grown by Charlotte)"
    },
    {
      "slug": "the-squishy-rules",
      "term": "How the Squishy World Works",
      "category": "lore",
      "short": "You make everything better with a cuddle, not a fight.",
      "definition": "The one gentle rule of the Squishy World: softness wins. Nobody is scary, nothing is sharp, and every worry gets smaller after a hug. Squishy friends help each other by being warm, patient, and snuggly.",
      "example": "When a friend feels wobbly, you don't shout — you give a soft squeeze, and the wobble melts away.",
      "related": [
        "squishy-world",
        "warm-blanket-cove"
      ],
      "source": "Squishy World notes — Charlotte's World of Imagination (the second domain, newly begun)"
    },
    {
      "slug": "jelly",
      "term": "Jelly — a starting sketch",
      "category": "cast",
      "short": "A jelly-soft, wobbly friend. A seed character for Charlotte to name and grow.",
      "definition": "A starting sketch for the Squishy cast: a jelly-soft friend who wobbles and shimmers and is the snuggliest of all. Jelly is a placeholder name — Charlotte will decide who this friend really is.",
      "example": "Jelly wobbles over for a cuddle and settles in like the warmest little pillow.",
      "related": [
        "squishy-world",
        "cloudpuff",
        "marsh"
      ],
      "source": "Squishy World notes — starting sketch (to be named and grown by Charlotte)"
    },
    {
      "slug": "marsh",
      "term": "Marsh — a starting sketch",
      "category": "cast",
      "short": "A marshmallow-soft friend. A seed character for Charlotte to name and grow.",
      "definition": "A starting sketch for the Squishy cast: a marshmallow-soft friend, squishy and sweet and a little bouncy. Marsh is a placeholder name — Charlotte will decide who this friend really is.",
      "example": "Give Marsh a squeeze and they bounce right back, giggling.",
      "related": [
        "squishy-world",
        "cloudpuff",
        "jelly"
      ],
      "source": "Squishy World notes — starting sketch (to be named and grown by Charlotte)"
    },
    {
      "slug": "marshmallow-meadow",
      "term": "Marshmallow Meadow",
      "category": "places",
      "short": "A soft field where the ground bounces and the flowers are squishy.",
      "definition": "A wide, gentle field where the ground is springy as a marshmallow and every flower is soft to the touch. The squishy friends come here to bounce, roll, and watch the clouds.",
      "example": "Out in the Marshmallow Meadow, one little hop sends you bouncing twice as high.",
      "related": [
        "squishy-world",
        "pillow-fort"
      ],
      "source": "Squishy World notes — Charlotte's World of Imagination (the second domain, newly begun)"
    },
    {
      "slug": "rarity-and-the-book",
      "term": "Rarity, and the Book",
      "category": "lore",
      "short": "Squishies come common, rare, super, and mythic — and rare finds get written into this book.",
      "definition": "Every squishy in the game has a rarity: common friends you meet all the time, rare and super friends who visit less often, and mythic friends who almost never appear. The rule of the Squishy World is that a rare find is never lost: when one turns up, it is written into this book — defined, with its story — for future reference. The game is where friends are found; the book is where they are kept.",
      "example": "A mythic unicorn appears once in a hundred plays — so Stardust has a page here, and she always will.",
      "related": [
        "the-first-squishy-game",
        "stardust",
        "the-legends",
        "squishy-world"
      ],
      "source": "The Squishy World game (Break Room, charlottes-world.html) — rarity tiers common / rare / super / mythic from the game's own catalog"
    },
    {
      "slug": "stardust",
      "term": "Stardust — a mythic find",
      "category": "cast",
      "short": "A rainbow sparkle unicorn who can fly — the rarest kind of squishy there is.",
      "definition": "Stardust is a mythic squishy: a rainbow sparkle unicorn who can fly, glowing and dusted with sprinkles. Mythic is the rarest tier in the game, so meeting her is a whole event — and that is exactly why she has a page here. Found in the game, kept in the book.",
      "example": "The screen goes sparkly, a unicorn drifts down — that's Stardust, and now she lives in the book too.",
      "related": [
        "squishy-world",
        "the-first-squishy-game",
        "rarity-and-the-book"
      ],
      "source": "The Squishy World game (Break Room, charlottes-world.html) — mythic squishy 'Stardust', defined from the game's catalog"
    },
    {
      "slug": "the-legends",
      "term": "The Legends — Ember, Marina, Cinder",
      "category": "cast",
      "short": "The mythic family: a baby dragon, a mermaid, and a little phoenix.",
      "definition": "The Legends are the game's mythic family: Ember, a baby dragon with warm wishes; Marina, a sea song from the deep; and Cinder, a little flame born again. Pip, a tiny golden herald, announces them. They almost never appear — which is why each one has a page here, kept for future reference.",
      "example": "Meet Ember once and you will not forget it — and neither will the book.",
      "related": [
        "stardust",
        "rarity-and-the-book",
        "the-first-squishy-game"
      ],
      "source": "The Squishy World game (Break Room, charlottes-world.html) — the 'legends' family, defined from the game's catalog"
    },
    {
      "slug": "pillow-fort",
      "term": "The Pillow Fort",
      "category": "places",
      "short": "Where the squishy friends gather, all pillows and soft light.",
      "definition": "The gathering place of the Squishy World: a fort built entirely of pillows, blankets, and soft golden light. Everyone is welcome, and there is always room for one more.",
      "example": "When the day winds down, every squishy friend tumbles into the Pillow Fort together.",
      "related": [
        "squishy-world",
        "warm-blanket-cove",
        "marshmallow-meadow"
      ],
      "source": "Squishy World notes — Charlotte's World of Imagination (the second domain, newly begun)"
    },
    {
      "slug": "squishy-world",
      "term": "The Squishy World",
      "category": "lore",
      "short": "A cozy, pastel realm of plush friends — Charlotte's newest domain.",
      "definition": "The second domain of Charlotte's World of Imagination, a soft sibling to the Hello Kitty World. It is a cozy, pastel place full of plush, squishable creatures, and it runs on softness, comfort, and a warm hug. It is brand new — Charlotte is still dreaming it up, so much of it is yet to come.",
      "example": "Step into the Squishy World, give a friend a gentle squeeze, and everything feels a little softer.",
      "related": [
        "the-squishy-rules",
        "pillow-fort",
        "cloudpuff",
        "marsh",
        "jelly"
      ],
      "source": "Squishy World notes — Charlotte's World of Imagination (the second domain, newly begun)"
    },
    {
      "slug": "the-first-squishy-game",
      "term": "The Squishy World Game — live in the Break Room",
      "category": "games",
      "short": "The squishy-collecting game, real and playable in the Break Room arcade.",
      "definition": "The Squishy World's own game, live in the Break Room arcade. You meet squishies of every kind — fruit friends, dumplings, ice cubes, glowing bulbs, whole families from the tidepool to the garden — and the rarer a friend is, the more special the meeting. When a rare one turns up, it gets written into this book so it is never forgotten.",
      "example": "Play a round in the Break Room, meet a rare squishy, then come back here and find it in the book.",
      "related": [
        "squishy-world",
        "rarity-and-the-book",
        "stardust"
      ],
      "source": "The Squishy World game (Break Room, charlottes-world.html) — shipped; described from the game itself"
    },
    {
      "slug": "warm-blanket-cove",
      "term": "Warm Blanket Cove",
      "category": "places",
      "short": "The coziest corner of all, for when a friend needs comfort.",
      "definition": "A snug little cove wrapped in the warmest blanket in the whole world. It is where a squishy friend goes when they feel wobbly or sad, and where the others come to cuddle them better.",
      "example": "When Jelly felt blue, everyone met at the Warm Blanket Cove for one big group hug.",
      "related": [
        "squishy-world",
        "the-squishy-rules",
        "pillow-fort"
      ],
      "source": "Squishy World notes — Charlotte's World of Imagination (the second domain, newly begun)"
    }
  ]
}
