TEAM · Teach · Explain · Answer · Maintain

More than a dashboard.

A chatbot answers and forgets. A dashboard shows and never learns. TEAM is the third thing: the layer of the loop that takes what a World holds — your subjects, your schoolwork, your data — and curates it into something that teaches you back. Quiz decks. Flash cards. Games. A docent that explains at the depth you choose.

The Press publishes Worlds. TEAM is where a World becomes yours — the quick win of the loop, while the lab works the long one.

Four verbs, one crew

Each verb is something you can open, not a promise.

Teach

It runs both ways. You teach the crew a rule once and the correction becomes code you keep — one verdict on a flagged expense becomes a rule that clears the next. And it teaches you: the Grade 4 Math and English card makers deal flash-card decks straight from their Worlds' gate-checked corpora, and Squishy Math bakes a curriculum into an arcade game.

Explain

Every entry in a World carries three depths — a short line, a full definition, a worked example — and everything that explains here answers at the depth you choose: the lever on the homepage, the docent on each World page, the product explainers. Descriptions cite the World's sourced glossary; it describes, never prescribes.

Answer

Ask a docent. Each World's built-in guide is grounded in that World's corpus and answers from it — define a term, explain it another way, try another example — served from the same open API you can curl at /what.

Maintain

The unglamorous verb is the load-bearing one. Every corpus that reaches a page passed the gate — every entry cites its origin, every cross-reference resolves inside its World, every category is declared — and the same checks run again on every build, so a World cannot quietly rot. The machinery is credited backstage.

Where this goes

The decks and games above are pressed from specific Worlds, by hand. The direction is a crew that does that for any World on the shelf — and, further out, one that runs on a schedule instead of a request. Underneath, PaperAgents' shipped pactl validatecontract gates TEAM's plans today.

→ we aim to· a quiz deck minted from any World on the shelf→ we aim to· have PaperAgents drive the crew on a schedule

Sharing moves rules, never data — a categorizer travels; the records behind it stay home. In TEAM, corrections become code, and the code is yours.

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